Oder
Read moreDiscover Manoa!: Second Life RPG & the problem with ARGs
Came across this through PSFK: 1000 Words: A Manifesto for Sustainability in Design by Allan Chochinov. It is on a site about industrial design but, like all good design techniques, it can be applied to the creation of anything. Here are his main points: * Hippocratic Before Socratic * Stop Making Crap * Systems Before … Read moreA Manifesto for Sustainability in Design
I just came across this lovely site that was actually uploaded (I believe) in 2004, but began in 2001. The photojournalism site, created by Lorenzo Fonda and Davide Terenzi, shows various locations over a 24hour period. It has an intro that helps set the mood: “Humans are all equal. They have the same needs. They … Read moreTheir Circular Life
Oder
Read moreDiscover Manoa!: Second Life RPG & the problem with ARGs
“Aporia Cross-Media Entertainment” is the new name for a company set up (formerly Naked Rabbit Studios) by Jason Chrest and Jessie Greene. Their “main goal is to provide the best service and product possible by creating valuable multi-media entertainment with mass advertising appeal”. From their website: As a grassroots development group, Aporia CME has produced low budget games … Read more"Aporia Cross-Media Entertainment"
For those who have attended or heard any of my presentations I’ve given to industry over the past couple of years, you’ll recall that I praise the design of the multiple award winning “extended reality game” created by Xenophile Media for the Canadian TV series ReGenesis. He also worked on The Ocular Effect ‘alternate reality … Read moreStitch Media is here
I know this is a late post about the Nine Inch Nails ARG, but gee it is interesting. Here is a ‘quote’ by Trent Reznor posted by ‘mpf’ on the 2nd of March: “The term “marketing” sure is a frustrating one for me at the moment. What you are now starting to experience IS “year … Read moreNine Inch Nails: glimpses of the intermedia artist
A while ago I was invited to join the community at V-Lodge. V-Lodge is created by Sergey Salomakhin and Mikhail Zislis. Here is their description: Our project for in-game advertising, V-Lodge, works from the following assumptions: * A new approach to in-game advertising is required, “virtual billboards” arent’ doing any good! This goes for both … Read moreIn-Game Advertising: the V-Lodge model
Got this from Angela’s blog. It is a video about a help desk query during medieval times. How would a help desk deal with inquiries about problems using a book? Very, very funny. Would be good for the PART project. Go to: http://www.youtube.com/watch?v=4pyjRj3UMRM
Thankyou Colin for the heads up on this great news. “Artefact”, an alternate reality game developed by Mini Studios, Stephen Sewell and Vudu Mobile, has received Strand V funding from the Australian Film Commission. The project is described as follows: Famed Australian playwright and feature writer Stephen Sewell (Stephen Sewell) and Mini Vudu have teamed … Read moreAustralian ARG "Artefact" receives AFC funding
De Montfort University have launched another initiative (they have so many!): Transliteracy is the ability to read, write and interact across a range of platforms and tools from orality through print, TV, radio and film, to networked digital media. The PART (Production and Research in Transliteracy) Group is led by Professor Sue Thomas at De … Read moreTransliteracies blog launched: PART