Mark Deuze's book on integrationist approaches in advertising, journalism, film/TV production, and digital games: "Media Work"

Mark Deuze (Indiana University’s Department of Telecommunications in Bloomington, United States, and Professor of Journalism and New Media at Leiden University, The Netherlands) has a new book out: Media Work. The book is described in an interview with Deuze at influx: As a former journalist, I have always taken a special interest in the management … Read moreMark Deuze's book on integrationist approaches in advertising, journalism, film/TV production, and digital games: "Media Work"

Now this a great way to experience the potential of cross-media

A few weeks ago I gave a presentation at the Web Standards Group on ‘Thinking Outside the Web’. After the talk I was approached by the Workflow Specialist for the Northen Region, Integrated Sales and Marketing of Fuji Xerox Australia, Duane Mackey, who shared with me a project created by Fuji Xerox Australia to market their … Read moreNow this a great way to experience the potential of cross-media

Networked Art Competition: Mixed Realities Commissions

I was very happy to see this, a multi-place commission: AVENUES OF INVESTIGATION: we are looking for works that (1) bridge multiple realities while maintaining autonomy; (2) engage the user as a participant; (3) include the dynamics of both one-to-one and one-to-many communication within the work; (4) require collaboration between artists, programmers, scientists, and others; … Read moreNetworked Art Competition: Mixed Realities Commissions

Web & Mobile & Book integration: "Joel and Cat Set the Story Straight"

Penguin Australia have launched a new book for the 13+ market: Joel and Cat Set the Story Straight. Written by Nick Earls and Rebecca Sparrow, the story is described as follows: Joel and Cat Set the Story Straight is two weeks in the life of Joel Hedges and Cat Davis. Joel would prefer to get … Read moreWeb & Mobile & Book integration: "Joel and Cat Set the Story Straight"

InWorld Event: "Are Virtual Worlds relevant to my Marketing Effort?"

This Wednesday you can attend this event inside of Second Life: “In World” Panel Discussion (Re-run) 29 August @ 9.30am – 10.30am   One of the fastest growing online communities today is the virtual world of Second Life. With more than 6 million users worldwide, many big corporate including IBM, Toyota, Dell, Telstra, Sun Microsystems … Read moreInWorld Event: "Are Virtual Worlds relevant to my Marketing Effort?"

Exported Fictional Artefacts> Serenity Ship Papers

Yesterday the Official Serenity Ship Papers went on sale at Quantum Mechanix. The papers are replicas of the authorisation materials used by the fictional characters of Joss Whedon’s Firefly/Serenity verse. The Ship Papers set includes 13 full-color sheets of various sizes up to 8-1/2″ x 14″. Certificates are hand stamped with the official seals of … Read moreExported Fictional Artefacts> Serenity Ship Papers

CSI:NY & Second Life: "biggest cross-platform stunt in TV history"

For his keynote at the Virtual Worlds Conference recently the creator and executive producer of the three CSIs, Anthony Zuiker, announced that there will be a specially written episode of CSI:NY which will include a search for a killer in the online virtual world Second Life (SL). However, beyond featuring SL in the TV plot, audiences will be able to help solve the crime … Read moreCSI:NY & Second Life: "biggest cross-platform stunt in TV history"

The Nines feature film and "cross media game"

The Nines is the directorial debut of John August, screenwriter for Charlie and the Chocolate Factory, Go, Big Fish and The Corpse Bride.  [youtube QUUOgMl-ED4] It is a “highly anticipated” film that is described as: The Nines consists of three short films, each featuring the same actors in different — and sometimes overlapping — roles. “The Prisoner” … Read moreThe Nines feature film and "cross media game"

Wow! What are Microsoft Thinking?!

After my post about highly regarded fan fiction, it was interesting to note Tony Walsh’s post about Microsoft’s ‘Game Content Usage Rules’. People wanting to create machinima using XBox 360 are warned: You can’t add to the game universe or expand on the story told in the game with “lost chapters” or back story or … Read moreWow! What are Microsoft Thinking?!