Cross-Media Interaction Design (CMID): a primer

The first International Conference on Cross-Media Interaction Design (CMID) is happening very soon in Sweden. As some of you are aware, I’ve been asked to give a keynote address there. Very exciting! In preparation (mine and yours) I’ve written a primer paper. The primer outlines issues that I feel need to be considered in CMID. These issues, … Read moreCross-Media Interaction Design (CMID): a primer

My Talk at De Montfort University

Recently I gave a talk for the Online MA in Creative Writing and New Media at De Montfort University, Leicester. It is “designed for writers interested in experimenting with new formats and exploring the potential of new technologies in their writing” and run by “Professor Sue Thomas, writer and former Artistic Director of the trAce Online Writing Centre, … Read moreMy Talk at De Montfort University

Cross-Media: Virtual Worlds and Podcasts > "The Shadow Falls Experience"

 

Shadow Falls title in video

 

I completely missed this one when it was happening (my defence is that I was travelling at the time), but you really should know about this if you don’t already. In July last year an audio drama began, Shadow Falls. It is a scary tale with high production standards, nice careful attention to the writing, and anagram clues that are issued in the audio fan forum…and so gathered alot of fans very quickly. The season one finale was in early November and fans were hanging out for more tales. And so, the writer Mark Yoshimoto Nemcoff, got together with some experts of another artform and added something new on the 22nd of November. On that day they launched “The Shadow Falls Experience“.

What they did was create the fictional world of Shadow Falls in the online virtual world Second Life. And then, over the next few weeks, released audio clues in the podcast. The listeners then logged into SL and sought out the information, based on the clues. Just like the ARG I Love Bees, the players had to solve a puzzle and go to a (virtual) place to retrieve an audio component of the story. The players do this, but for those who do not participate in the experience, the total story is podcast at the end. This story is the season two prologue, a podnovel/audio novel. Here is what Mark said about the experience in the “interactive fan forum”, companion #5 podcast (17/11/06) prior to it commencing: 

Read moreCross-Media: Virtual Worlds and Podcasts > "The Shadow Falls Experience"

The Heroes 360 Experience: a case for (more) tiering

 

Heroes 360 banner

 

To augment the popular NBC TV series, Heroes, The Heroes 360 Experience was launched on Jan 22 this year. The official press release from NBC says:

Beginning on January 22nd, viewers will be invited to experience Heroes in a whole new way. As they investigate on-air clues and learn new truths about the characters, their involvement will lead them to new platforms, including interaction with unique mobile content; a WAP (Wireless Application Protocol) site that one of the characters gives them access to; a special “two screen” application which provides a real-time experience; access to the fictional Primatech Paper company’s phone system; and significantly increased original content on NBC.com including secret files, hidden sites and original commentary from cast members added to each streaming episode.

Now, to a bit of discussion about it…

Read moreThe Heroes 360 Experience: a case for (more) tiering

"Poetics of Mobile Media"

Dean Keep, a Masters student at RMIT University, has started a research blog on “micro-narratives”. That term, btw Dean, is not new. 😉 I personally like nano-narratives too, for the alliteration and how it makes me smile when I say it. But seriously, the study of micro-narratives, and micro-narratives created for the small screen (or for small and others … Read more"Poetics of Mobile Media"

TransISTor 2007: cross-media gaming courses

TransISTor is a training initiative organised by CIANT – International Centre for Art and New Technologies in cooperation with FAMU – Film and TV Faculty of the Academy of Performing Arts in Prague supported by the MEDIA Training Programme of the European Union. TransISTor focuses on computer games technologies while opening up their creative potential … Read moreTransISTor 2007: cross-media gaming courses

MIPTV's "Content 360 Cross Media Festival"

At MIPTV’s event at Cannes this year there is another BBC event: “Content 360 Cross Media Festival”. A true accelerator of tomorrow’s content at MIPTV featuring MILIA 2007! Content 360 brings to Cannes the most creative ideas in exploiting the potential of digital platforms through an international pitching competition, a series of cutting-edge conferences, as well … Read moreMIPTV's "Content 360 Cross Media Festival"

CFP: Cross-Media Interaction Design (I'm coming to Sweden!)

The first International Conference on Cross Media Interaction Design is happening. And I’ll be one of the keynotes!! Wohoo, I’m coming to Sweden! 

CMID ´07 – 1st International Conference on Cross Media Interaction  Design

ANNOUNCING:

Keynote speakers:
*Professor *Liam Bannon*, *Limerick University, Ireland

**Christy Dena*, *University of Sydney, Australia www.cross-mediaentertainment.com

Call for papers

CMID ´07 is the first international conference on cross-media interaction design. The conference will bring together researchers  and practitioners from a wide range of areas to address questions  related to cross media design, new media landscapes and media- oriented interaction studies.

Read moreCFP: Cross-Media Interaction Design (I'm coming to Sweden!)

"Cross-Media Massively Multiplayer Online Role Playing Game"

There are many approaches to content creation and distribution in this age of cross-media production. One emerging trend is the ability to access the same virtual world in a variety of media platforms. Apparently, the first MMORPG that you can play on your computer and mobile phone was developed by Activate Singapore and published by Nokia … Read more"Cross-Media Massively Multiplayer Online Role Playing Game"