PerGames 2007 CFP and CFG

 The 4th International Symposium on Pervasive Gaming Applications has put out a call for papers and a call for games: The PerGames series of international symposia addresses the design and technical issues of bringing computer entertainment back to the real world with pervasive games. Previous PerGames events were held in Vienna (2004), Munich (2005), Dublin … Read morePerGames 2007 CFP and CFG

DAC in Australia

DAC, the premier international digital arts conference, will be in Perth next year with Beap. They have just announced the first stage of acceptances: The reviewing of the 230 abstracts has now been completed, and many thanks to the reviewers for the enormous task. In a process that turns out to have been highly competitive, … Read moreDAC in Australia

Brands in Games thesis online

Ilya Vedrashko, a student at MIT, has announced that he has finished his Masters on in-game advertising. His blog, Brands in Games, has been a great resource of information and he will continue with the blog, but he has also generously provided his Masters in pdf format at his new thesis site: www.gamesbrandsplay.com. He will also … Read moreBrands in Games thesis online

Game Connect: Industry Conference in Oz

Game Connect: Asia Pacific aims to draw international attention and attendance from global game publishers and investors, Asia Pacific game developers and educational institutions and key media. The event’s primary focus is the improvement and advancement of the region’s game developers, including Australia, New Zealand and the Asian territories (primarily Taiwan, Singapore, Korea, China, Hong … Read moreGame Connect: Industry Conference in Oz

Game Writing Skills

 Just out (in June) is an edited book that looks like an excellent resource: Game Writing: Narrative Skills for Videogames. Contributors include Ernest Adams; Chris Bateman; Richard Boon; Richard Dansky; Mary DeMarle; Matt Entin; Stephen Jacobs; Ed Kuehnel; Tim Langdell; Rhianna Pratchett; Coray Seifert; James Swallow and Andrew S. Walsh. It is described as follows: … Read moreGame Writing Skills