Reblog: What is Interactive Advertising?

Here is a great essay on Interactive Advertising that was published in the Convergence Newsletter (from Newsplex at the University of South Carolina, vol. III, No.11, May 9 2006), that I thought I’d reblog here:

What is Interactive Advertising?
  
By Cheryl Harris, associate professor, School of Journalism and Mass Communications, University of South Carolina

  
With varying degrees of permitted response and functionality, interactive advertising offers viewers the opportunity to interact with ads by requesting additional information, expressing opinions and/or making purchases. Interactive advertising must be sufficiently persuasive to generate a response from the viewer. Increasingly, it appears that effective advertising in the convergent media age is advertising that has been customized or personalized to fit the current preferences of the viewer. In general, advertisers have learned that ?one size fits all? advertising generates much lower response rates than targeted ads. As the digital platforms for Interactive Television (ITV) or Internet Protocol Television (IPTV) come online, some advertisers are already experimenting with various types of customization and personalization that will be coupled with interactive response functions.

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Marketing Entertainment: Integrate '06

iMedia Connection & Variety’s Integrate ’06 was held on April 12 and now there are some articles and ppts from the talks online at iMediaConnection. Integrate ’06 is the second annual summit that brings together top marketing executives from major entertainment companies to explore the challenges and opportunities in creating integrated marketing programs to reach … Read moreMarketing Entertainment: Integrate '06

Towards a Metaverse

In Wired recently Steven Johnson, author of Everything Bad Is Good for You: How Today’s Popular Culture Is Actually Making Us Smarter, commented on the need for a metaverse (a term apparently coined by Neal Stephenson — though I cannot imagine it never being uttered until 1992), a unified platform in which all our avatars can roam freely between the various virtual worlds. He argues:

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Cross Media Awards & Courses

I’m collating lists of awards for cross-media productions and courses in cross-media design.  Awards  I don’t have many at this stage. The problem is, of course, that many people don’t realise that cross-media entertainment is an artform in itself, just like a feature film is, or a TV show. There are some cross-media productions that are … Read moreCross Media Awards & Courses

Media Convergence Case Studies

This is an old post, but a goody. John McMurria of DePaul University has a very interesting article, Broadcasting is Dead, Long Live Broadcasting, published at Flow. He analyses four TV and Internet convergences: Case #1. Disney/ABC has teamed with Apple’s iTunes to offer episodes of 6 current television series for playback on a newly released … Read moreMedia Convergence Case Studies

ReGenesis II nominated for iTV Award @ Banff

Banff World Television Festival has announced the nominees for the 27th Annual Banff World Television Awards. 101 programs from 24 countries are competing, including a TV + ARG I’m currently playing, ReGenesis II: Extended Reality Game, which has been nominated in the interactive television category. Last year, the ReGenesis won the best website at the Gemini Awards. Congrats … Read moreReGenesis II nominated for iTV Award @ Banff

Dream Machines

I think everyone is aware of so-called ‘convergent devices’: devices that provide functions (such as text, sound, moving image, net-enabled) that have previously only been available is separate units. A premium example is Microsoft’s upcoming Origami [see YouTube video]. I like the idea of a device that can do everything, but I don’t like the idea … Read moreDream Machines