Reflections on perthDAC 2007 & BEAP

I attended and presented at my first Digital Arts and Culture conference at the perthDAC 2007 held 15-18 September (though I co-wrote a paper for the 2005 DAC). The 2007 programme is on the site, but the full proceedings will be available online soon. In the meantime, I thought I’d share some of my impressions/experience of … Read moreReflections on perthDAC 2007 & BEAP

"Interactive Cinema Performances"

There is a new wave of cinema experiences emerging that points to the revival of the cinema event. Contrasting interactive film (which can be experienced by one person and the interaction is limited to a DVD or remote input), these cinema events require audiences to participate in some way in an event environment. Kinoautomat (movie vending-machine), 1967… … Read more"Interactive Cinema Performances"

Online & Mobile Comedy Girl Friday launched

Kylie Robertson of Ish Media, the lass behind such interactive dramas Jupiter Green and the website for Joel and Cat Set the Story Straight, has launched her latest offering: Girl Friday. It is available for free via the web and mobile (in Australia). The main website is at www.GirlFriday.tv with videos at YouTube, including this trailer: [youtube 2-M7KqB2sO4] … Read moreOnline & Mobile Comedy Girl Friday launched

Actually seeing Monique, Jak, Jane, Jill & Lisbeth

Although not everyone realises it, I am actually based in Australia. I spend alot of time online checking out what is happening around the world. The Net is great for this, but at the same time I hardly ever get to meet my colleages in person. This year I’ve travelled to five countries and meet … Read moreActually seeing Monique, Jak, Jane, Jill & Lisbeth

Space Time Play: "over 140 game experts" talk game spaces

SPACE TIME PLAY. COMPUTER GAMES, ARCHITECTURE AND URBANISM: THE NEXT LEVEL Edited by Friedrich von Borries, Steffen P. Walz and Matthias Böttger In cooperation with Drew Davidson, Heather Kelley, Julian Kücklich“Space Time Play” is a journey through the past, present and potential spaces of computer and video games. Have you ever wondered what’s behind a … Read moreSpace Time Play: "over 140 game experts" talk game spaces

BIMA's "3rd Annual Cross Media Forum"

The Boston Interactive Media Association (BIMA) is holding it’s 3rd Annual Cross Media Forum on September 18th 2007 in Boston. It is described on the site as follows: In the ever-changing and increasingly fragmented media environment, marketers must develop multi-platform advertising strategies to effectively reach their target markets.  The BIMA Cross Media Forum was created to … Read moreBIMA's "3rd Annual Cross Media Forum"

"Voice is an important part of the mobile media mix"

Earlier I’ve mentioned the technique of having characters call audiences, now Laura Marriott, President of the Mobile Marketing Association, provides a business argument for using voice in mobile campaigns: Voice provides an opportunity to hook the consumer and then possibly have them engage in more advanced services via text, video, Web, etc. Voice is easy for the … Read more"Voice is an important part of the mobile media mix"